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ACM Computing Surveys (CSUR), Volume 21 Issue 2, Jun. 1989

Control strategies for two-player games
Bruce Abramson
Pages: 137-161
DOI: 10.1145/66443.66444
Computer games have been around for almost as long as computers. Most of these games, however, have been designed in a rather ad hoc manner because many of their basic components have never been adequately defined. In this paper some...

Explanation-based learning: a survey of programs and perspectives
Thomas Ellman
Pages: 163-221
DOI: 10.1145/66443.66445
Explanation-based learning (EBL) is a technique by which an intelligent system can learn by observing examples. EBL systems are characterized by the ability to create justified generalizations from single training instances. They are also...

Applications of combinatorial designs in computer science
Charles J. Colbourn, Paul C. van Oorschot
Pages: 223-250
DOI: 10.1145/66443.66446
The theory of combinatorial designs has been used in widely different areas of computation concerned with the design and analysis of both algorithms and hardware. Combinatorial designs capture a subtle balancing property that is inherent in many...